/*
 *  Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#ifndef WEBRTC_SYSTEM_WRAPPERS_INTERFACE_EVENT_WRAPPER_H_
#define WEBRTC_SYSTEM_WRAPPERS_INTERFACE_EVENT_WRAPPER_H_

namespace webrtc {
enum EventTypeWrapper {
  kEventSignaled = 1,
  kEventError = 2,
  kEventTimeout = 3
};

#define WEBRTC_EVENT_10_SEC   10000
#define WEBRTC_EVENT_INFINITE 0xffffffff

class EventWrapper {
 public:
  // Factory method. Constructor disabled.
  static EventWrapper* Create();
  virtual ~EventWrapper() {}

  // Releases threads who are calling Wait() and has started waiting. Please
  // note that a thread calling Wait() will not start waiting immediately.
  // assumptions to the contrary is a very common source of issues in
  // multithreaded programming.
  // Set is sticky in the sense that it will release at least one thread
  // either immediately or some time in the future.
  virtual bool Set() = 0;

  // Prevents future Wait() calls from finishing without a new Set() call.
  virtual bool Reset() = 0;

  // Puts the calling thread into a wait state. The thread may be released
  // by a Set() call depending on if other threads are waiting and if so on
  // timing. The thread that was released will call Reset() before leaving
  // preventing more threads from being released. If multiple threads
  // are waiting for the same Set(), only one (random) thread is guaranteed to
  // be released. It is possible that multiple (random) threads are released
  // Depending on timing.
  virtual EventTypeWrapper Wait(unsigned long max_time) = 0;

  // Starts a timer that will call a non-sticky version of Set() either once
  // or periodically. If the timer is periodic it ensures that there is no
  // drift over time relative to the system clock.
  virtual bool StartTimer(bool periodic, unsigned long time) = 0;

  virtual bool StopTimer() = 0;

  // Only implemented on Windows
  // Returns 1 if a key has been pressed since last call to this function.
  // -1 indicates failure
  // 0 indicates no key has been pressed since last call
  // TODO(hellner) this function does not seem to belong here
  static int KeyPressed();
};
} // namespace webrtc

#endif  // WEBRTC_SYSTEM_WRAPPERS_INTERFACE_EVENT_WRAPPER_H_
