CGAL 6.1.1 - 2D Triangulations

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Classes | Functions
CGAL Namespace Reference

## Classes
class | Constrained_Delaunay_triangulation_2
| A constrained Delaunay triangulation is a triangulation with constrained edges which tries to be as much Delaunay as possible. More...
class | Constrained_triangulation_2
| A constrained triangulation is a triangulation of a set of points which has to include among its edges a given set of polylines joining the points. More...
class | Constrained_triangulation_face_base_2
| The class `Constrained_triangulation_face_base_2` is the default model for the concept `ConstrainedTriangulationFaceBase_2` to be used as base face class of constrained triangulations. More...
class | Constrained_triangulation_plus_2
| The class `Constrained_triangulation_plus_2<Tr>` provides a constrained triangulation with an additional data structure that keeps track of the input constraints and of their refinement in the triangulation. More...
class | Delaunay_triangulation_2
| The class `Delaunay_triangulation_2` is designed to represent the Delaunay triangulation of a set of points in a plane. More...
struct | Exact_intersections_tag
| Intersection tag for constrained triangulations, if exact predicates and exact constructions are provided. More...
struct | Exact_predicates_tag
| Intersection tag for constrained triangulations, if the geometric traits provides exact predicates but approximate constructions. More...
struct | No_constraint_intersection_requiring_constructions_tag
| Intersection tag for constrained triangulations, when input constraints are not allowed to intersect except if the intersection does not require any new point construction. More...
struct | No_constraint_intersection_tag
| Intersection tag for constrained triangulations, when input constraints are not allowed to intersect except at a single common extremity. More...
struct | No_intersection_tag
| Intersection tag for constrained triangulations, when input constraints do not intersect. More...
class | Regular_triangulation_2
| The class `Regular_triangulation_2` is designed to maintain the regular triangulation of a set of weighted points. More...
class | Regular_triangulation_face_base_2
| The class `Regular_triangulation_face_base_2` is a model of the concept `RegularTriangulationFaceBase_2`. More...
class | Regular_triangulation_vertex_base_2
| The class `Regular_triangulation_vertex_base_2` is a model of the concept `RegularTriangulationVertexBase_2`. More...
class | Triangulation_2
| The class `Triangulation_2` is the basic class designed to handle triangulations of set of points \( { A}\) in the plane. More...
class | Triangulation_cw_ccw_2
| The class `Triangulation_cw_ccw_2` offers two functions `int cw(int i)` and `int ccw(int i)` which, given the index of a vertex in a face, compute the index of the next vertex of the same face in clockwise or counterclockwise order. More...
class | Triangulation_face_base_2
| The class `Triangulation_face_base_2` is a model for the concept `TriangulationFaceBase_2`. More...
class | Triangulation_face_base_with_info_2
| The class `Triangulation_face_base_with_info_2` is a model of the concept `TriangulationFaceBase_2` to be plugged into the triangulation data structure of a triangulation class. More...
class | Triangulation_hierarchy_2
| The class `Triangulation_hierarchy_2` implements a triangulation augmented with a data structure which allows fast point location queries. More...
class | Triangulation_hierarchy_vertex_base_2
| The class `Triangulation_hierarchy_vertex_base_2` is designed to be used as a vertex base class of a triangulation plugged into a `Triangulation_hierarchy_2<Tr>`. More...
class | Triangulation_vertex_base_2
| The class `Triangulation_vertex_base_2` is the default model for the concept `TriangulationVertexBase_2`. More...
class | Triangulation_vertex_base_with_info_2
| The class `Triangulation_vertex_base_with_info_2` is designed to be used as a base vertex class of a triangulation. More...

## Functions
template<class CT2 , class InDomainPMap >
void | draw (const CT2 &ct2, InDomainPMap ipm)
| opens a new window and draws a constrained triangulation.
template<class CT2 , class InDomainPMap >
void | add_to_graphics_scene (const CT2 &ct2, InDomainPMap ipm, CGAL::Graphics_scene &gs)
| adds the vertices, edges and faces of `ct2` into the given graphic scene `gs`.
template<class T2 , class GSOptions >
void | draw (const T2 &at2, const GSOptions &gso)
| opens a new window and draws a triangulation.
template<class T2 >
void | draw (const T2 &at2)
| A shortcut to `CGAL::draw(at2, Graphics_scene_options{})`.
template<class T2 , class GSOptions >
void | add_to_graphics_scene (const T2 &at2, CGAL::Graphics_scene &gs, const GSOptions &gso)
| adds the vertices, edges and faces of `at2` into the given graphic scene `gs`.
template<class T2 >
void | add_to_graphics_scene (const T2 &at2, CGAL::Graphics_scene &gs)
| A shortcut to `CGAL::add_to_graphics_scene(at2, gs, Graphics_scene_options{})`.
template<typename CT , typename InDomainPmap >
void | mark_domain_in_triangulation (CT &ct, InDomainPmap ipm)
| marks faces connected with non constrained edges as inside of the domain based on the nesting level.
template<typename CT >
void | mark_domain_in_triangulation (CT &ct)
| marks faces connected with non constrained edges as inside of the domain based on the nesting level.