CGAL 6.1.1 - Geometric Object Generators

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CGAL::Random_points_on_circle_2< Point_2, Creator > Class Template Reference

`#include <CGAL/point_generators_2.h>`

## Definition

template<typename Point_2, typename Creator>
class CGAL::Random_points_on_circle_2< Point_2, Creator >

The class `Random_points_on_circle_2` is an input iterator creating points uniformly distributed on a circle.

The default `Creator` is `Creator_uniform_2<Kernel_traits<Point_2>::Kernel::RT,Point_2>`. The generated points are computed using floating point arithmetic, whatever the Kernel is, thus they are on the circle/sphere only up to rounding errors.

Is model of
  `InputIterator`
  `PointGenerator`

See also
  `CGAL::Points_on_segment_2<Point_2>`
  `CGAL::Random_points_in_disc_2<Point_2, Creator>`
  `CGAL::Random_points_in_square_2<Point_2, Creator>`
  `CGAL::Random_points_in_triangle_2<Point_2, Creator>`
  `CGAL::Random_points_on_segment_2<Point_2, Creator>`
  `CGAL::Random_points_on_square_2<Point_2, Creator>`
  `CGAL::Random_points_on_sphere_3<Point_3, Creator>`

Examples
  Generator/random_segments1.cpp.

## Types
typedef std::input_iterator_tag | iterator_category
typedef Point_2 | value_type
typedef std::ptrdiff_t | difference_type
typedef const Point_2 * | pointer
typedef const Point_2 & | reference
| Random_points_on_circle_2 (double r=1.0, Random &rnd=get_default_random())
| creates an input iterator `g` generating points of type `Point_2` uniformly distributed on the circle with radius \( r\), i.e. \( |*g| == r\).

## Constructor & Destructor Documentation

## ◆ Random_points_on_circle_2()

template<typename Point_2 , typename Creator >

CGAL::Random_points_on_circle_2< Point_2, Creator >::Random_points_on_circle_2 | ( | double | r = `1.0`,
|  | Random & | rnd = `get_default_random()`
| ) |  |

creates an input iterator `g` generating points of type `Point_2` uniformly distributed on the circle with radius \( r\), i.e. \( |*g| == r\).

A single random number is needed from `rnd` for each point.