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CGAL 5.0 - Three
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| ▼NCGAL | |
| ▼NThree | |
| CEdge_container | The Edge_container struct wraps the OpenGL data for drawing lines |
| CPoint_container | The Point_container struct wraps the OpenGL data for drawing lines |
| CPolyhedron_demo_io_plugin_interface | This class provides a base for creating a new IO plugin |
| CPolyhedron_demo_plugin_helper | Provides convenient functions for a plugin |
| CPolyhedron_demo_plugin_interface | This virtual class provides the basic functions used for making a plugin |
| CPrimitive_container | The Primitive_container struct provides a base for the OpenGL data wrappers |
| CScene_draw_interface | Base class to interact with the scene from the viewer |
| CScene_group_item | A Scene_group_item is a special Scene_item that does not draw anything, but regroups other items as its children |
| CScene_interface | This is the class given to the plugins to interact with the scene |
| ▼CScene_item | This class represents an object in the OpenGL scene |
| CHeader_data | Contains the header for the table in the statistics dialog |
| CScene_item_rendering_helper | Convenience class for constructing an item |
| CScene_item_with_properties | Base class to allow an item to copy properties from another |
| CScene_print_item_interface | An item that wants to print its primitive IDs must derive from this interface |
| CScene_transparent_interface | Base class to allow an item to draw transparent faces |
| CScene_zoomable_item_interface | This class provides a function to move the camera orthogonaly to the wanted region |
| CTexture | Helper struct that contains useful info about textures |
| CTriangle_container | The Triangle_container struct wraps the OpenGL data for drawing triangles |
| CVao | The Vao struct is a wrapper for the QOpenGLVertexArrayObject |
| CVbo | The Vbo struct is a wrapper for the QOpenGLBufferObject item |
| CViewer_interface | Base class to interact with the viewer from the plugins, the items and the scene |
| CScene | This class is not supposed to be used by Plugins, but sometimes you may need access to peculiar signals or slots |
| CTextItem | A TextItem is a string with properties, like coordinates, font and color, that is to be rendered in the viewer |
| CTextListItem | This is a list of TextItems associated with a CGAL::Three::Scene_item |
| CTextRenderer | The TextRender projects each TextItem from the world coordinates to the Screen coordinates and draws it |