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CGAL 4.13.1 - Three
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#include <CGAL/Three/Buffer_objects.h>
The Vao struct is a wrapper for the QOpenGLVertexArrayObject.
They are context dependent, most of the time it means Viewer dependent.
Public Member Functions | |
| Vao (QOpenGLShaderProgram *program) | |
Creates a Vao. More... | |
| void | addVbo (Vbo *vbo) |
Adds a Vbo to the list of Vbos. | |
| void | bind () |
Makes the Vao and its program active until release() is called. | |
| void | release () |
Makes the Vao and its program not active. | |