           SPELL="go"
         VERSION=1.27.0
     SOURCE_HASH=sha512:2709a190db3b7d230743a88fe95fd25cb378e06bc31b745c3ccaa783c0b82c83e9d2cfd8ecc364c8fe47844fcdf85fef0701dca2ce2653260f61b9c98be5e682
  SECURITY_PATCH=4
BOOTSTRAP_VERSION=$VERSION
          SOURCE="${SPELL}${VERSION}.src.tar.gz"
   SOURCE_URL[0]="https://redirector.gvt1.com/edgedl/go/$SOURCE"
         SOURCE2="${SPELL}${BOOTSTRAP_VERSION}.linux-amd64.tar.gz"
    SOURCE2_HASH=sha512:986a27008f5e4b19658e289bb2d6340ff353eff3a3a43d6c8696c17b5b6a7d00f9064cfabcacb4bb3bcef6f6814a0de07ea0842896b17acf938728760054500a
  SOURCE2_URL[0]="https://redirector.gvt1.com/edgedl/go/$SOURCE2"
SOURCE_DIRECTORY="${BUILD_DIRECTORY}/${SPELL}"
        DOC_DIRS=""
        WEB_SITE="http://golang.org"
         ENTERED="20100509"
      LICENSE[0]="BSD"
           SHORT="a systems programming language;
expressive, concurrent, garbage-collected."
cat << EOF
Go is simple.
Go is type safe and memory safe.  Go has pointers but no pointer
arithmetic.  For random access, use slices, which know their limits.
Go promotes writing systems and servers as sets of lightweight
communicating processes, called goroutines, with strong support from
the language.  Run thousands of goroutines if you want—and say
good-bye to stack overflows.
Go has fast builds, clean syntax, garbage collection, methods for any
type, and run-time reflection.  It feels like a dynamic language but
has the speed and safety of a static language.  It's a joy to use.
EOF
