#include <wx/graphics.h>
The contents are specific an private to the respective renderer. Instances are reference counted and can therefore be assigned as usual. The only way to get a valid instance is by using wxGraphicsContext::CreatePath() or wxGraphicsRenderer::CreatePath().
Public Member Functions | |
virtual void | AddArc (wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise) |
Adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle. | |
void | AddArc (const wxPoint2DDouble &c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise) |
Adds an arc of a circle centering at c with radius (r) from startAngle to endAngle. | |
virtual void | AddArcToPoint (wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, wxDouble r) |
Appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1). | |
virtual void | AddCircle (wxDouble x, wxDouble y, wxDouble r) |
Appends a circle around (x,y) with radius r as a new closed subpath. | |
virtual void | AddCurveToPoint (wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y) |
Adds a cubic bezier curve from the current point, using two control points and an end point. | |
void | AddCurveToPoint (const wxPoint2DDouble &c1, const wxPoint2DDouble &c2, const wxPoint2DDouble &e) |
Adds a cubic bezier curve from the current point, using two control points and an end point. | |
virtual void | AddEllipse (wxDouble x, wxDouble y, wxDouble w, wxDouble h) |
Appends an ellipse fitting into the passed in rectangle. | |
virtual void | AddLineToPoint (wxDouble x, wxDouble y) |
Adds a straight line from the current point to (x,y). | |
void | AddLineToPoint (const wxPoint2DDouble &p) |
Adds a straight line from the current point to p. | |
virtual void | AddPath (const wxGraphicsPath &path) |
Adds another path. | |
virtual void | AddQuadCurveToPoint (wxDouble cx, wxDouble cy, wxDouble x, wxDouble y) |
Adds a quadratic bezier curve from the current point, using a control point and an end point. | |
virtual void | AddRectangle (wxDouble x, wxDouble y, wxDouble w, wxDouble h) |
Appends a rectangle as a new closed subpath. | |
virtual void | AddRoundedRectangle (wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius) |
Appends a rounded rectangle as a new closed subpath. | |
virtual void | CloseSubpath () |
Closes the current sub-path. | |
bool | Contains (const wxPoint2DDouble &c, int fillStyle=wxODDEVEN_RULE) const |
virtual bool | Contains (wxDouble x, wxDouble y, int fillStyle=wxODDEVEN_RULE) const |
wxRect2DDouble | GetBox () const |
Gets the bounding box enclosing all points (possibly including control points). | |
virtual void | GetBox (wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const |
Gets the bounding box enclosing all points (possibly including control points). | |
virtual void | GetCurrentPoint (wxDouble *x, wxDouble *y) const |
Gets the last point of the current path, (0,0) if not yet set. | |
wxPoint2DDouble | GetCurrentPoint () const |
Gets the last point of the current path, (0,0) if not yet set. | |
virtual void * | GetNativePath () const |
Returns the native path (CGPathRef for Core Graphics, Path pointer for GDIPlus and a cairo_path_t pointer for cairo). | |
virtual void | MoveToPoint (wxDouble x, wxDouble y) |
Begins a new subpath at (x,y). | |
void | MoveToPoint (const wxPoint2DDouble &p) |
Begins a new subpath at p. | |
virtual void | Transform (const wxGraphicsMatrix &matrix) |
Transforms each point of this path by the matrix. | |
virtual void | UnGetNativePath (void *p) const |
Gives back the native path returned by GetNativePath() because there might be some deallocations necessary (e.g. |
void wxGraphicsPath::AddArc | ( | const wxPoint2DDouble & | c, | |
wxDouble | r, | |||
wxDouble | startAngle, | |||
wxDouble | endAngle, | |||
bool | clockwise | |||
) |
Adds an arc of a circle centering at c with radius (r) from startAngle to endAngle.
virtual void wxGraphicsPath::AddArc | ( | wxDouble | x, | |
wxDouble | y, | |||
wxDouble | r, | |||
wxDouble | startAngle, | |||
wxDouble | endAngle, | |||
bool | clockwise | |||
) | [virtual] |
Adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle.
virtual void wxGraphicsPath::AddArcToPoint | ( | wxDouble | x1, | |
wxDouble | y1, | |||
wxDouble | x2, | |||
wxDouble | y2, | |||
wxDouble | r | |||
) | [virtual] |
Appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1).
Appends a circle around (x,y) with radius r as a new closed subpath.
void wxGraphicsPath::AddCurveToPoint | ( | const wxPoint2DDouble & | c1, | |
const wxPoint2DDouble & | c2, | |||
const wxPoint2DDouble & | e | |||
) |
Adds a cubic bezier curve from the current point, using two control points and an end point.
virtual void wxGraphicsPath::AddCurveToPoint | ( | wxDouble | cx1, | |
wxDouble | cy1, | |||
wxDouble | cx2, | |||
wxDouble | cy2, | |||
wxDouble | x, | |||
wxDouble | y | |||
) | [virtual] |
Adds a cubic bezier curve from the current point, using two control points and an end point.
virtual void wxGraphicsPath::AddEllipse | ( | wxDouble | x, | |
wxDouble | y, | |||
wxDouble | w, | |||
wxDouble | h | |||
) | [virtual] |
Appends an ellipse fitting into the passed in rectangle.
void wxGraphicsPath::AddLineToPoint | ( | const wxPoint2DDouble & | p | ) |
Adds a straight line from the current point to p.
Adds a straight line from the current point to (x,y).
virtual void wxGraphicsPath::AddPath | ( | const wxGraphicsPath & | path | ) | [virtual] |
Adds another path.
virtual void wxGraphicsPath::AddQuadCurveToPoint | ( | wxDouble | cx, | |
wxDouble | cy, | |||
wxDouble | x, | |||
wxDouble | y | |||
) | [virtual] |
Adds a quadratic bezier curve from the current point, using a control point and an end point.
virtual void wxGraphicsPath::AddRectangle | ( | wxDouble | x, | |
wxDouble | y, | |||
wxDouble | w, | |||
wxDouble | h | |||
) | [virtual] |
Appends a rectangle as a new closed subpath.
virtual void wxGraphicsPath::AddRoundedRectangle | ( | wxDouble | x, | |
wxDouble | y, | |||
wxDouble | w, | |||
wxDouble | h, | |||
wxDouble | radius | |||
) | [virtual] |
Appends a rounded rectangle as a new closed subpath.
virtual void wxGraphicsPath::CloseSubpath | ( | ) | [virtual] |
Closes the current sub-path.
virtual bool wxGraphicsPath::Contains | ( | wxDouble | x, | |
wxDouble | y, | |||
int | fillStyle = wxODDEVEN_RULE | |||
) | const [virtual] |
bool wxGraphicsPath::Contains | ( | const wxPoint2DDouble & | c, | |
int | fillStyle = wxODDEVEN_RULE | |||
) | const |
virtual void wxGraphicsPath::GetBox | ( | wxDouble * | x, | |
wxDouble * | y, | |||
wxDouble * | w, | |||
wxDouble * | h | |||
) | const [virtual] |
Gets the bounding box enclosing all points (possibly including control points).
wxRect2DDouble wxGraphicsPath::GetBox | ( | ) | const |
Gets the bounding box enclosing all points (possibly including control points).
wxPoint2DDouble wxGraphicsPath::GetCurrentPoint | ( | ) | const |
Gets the last point of the current path, (0,0) if not yet set.
Gets the last point of the current path, (0,0) if not yet set.
virtual void* wxGraphicsPath::GetNativePath | ( | ) | const [virtual] |
Returns the native path (CGPathRef for Core Graphics, Path pointer for GDIPlus and a cairo_path_t pointer for cairo).
void wxGraphicsPath::MoveToPoint | ( | const wxPoint2DDouble & | p | ) |
Begins a new subpath at p.
Begins a new subpath at (x,y).
virtual void wxGraphicsPath::Transform | ( | const wxGraphicsMatrix & | matrix | ) | [virtual] |
Transforms each point of this path by the matrix.
virtual void wxGraphicsPath::UnGetNativePath | ( | void * | p | ) | const [virtual] |
Gives back the native path returned by GetNativePath() because there might be some deallocations necessary (e.g.
on cairo the native path returned by GetNativePath() is newly allocated each time).
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