CGAL 6.1 - 3D Simplicial Mesh Data Structures

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MeshComplexWithFeatures_3InTriangulation_3 Concept Reference
Reference Manual » Concepts

## Definition

The concept `MeshComplexWithFeatures_3InTriangulation_3` describes a data structure to represent and maintain a 3D complex embedded in a 3D triangulation. The concept `MeshComplexWithFeatures_3InTriangulation_3` refines the minimal concept `MeshComplex_3InTriangulation_3`, designed to represent 3D complexes having only faces with dimension 2 and 3. Therefore, the concept `MeshComplexWithFeatures_3InTriangulation_3` may represent embedded complexes including features, i.e. faces with dimension \( 0\) and \( 1\).

The data structure includes a 3D triangulation which is itself a 3D complex. To distinguish the faces of the embedded 3D complex from the faces of the triangulation, we call respectively subdomains, surface patches curves and corners the faces of the complex with respective dimensions \( 3\), \( 2\), \( 1\) and \( 0\). The triangulations faces are called respectively cells, facets, edges and vertices.

Each subdomain of the embedded 3D complex is a union of triangulation cells. Likewise, each surface patch is a union of triangulation facets and each curve is a union of triangulation edges. The corners form a subset of the triangulation vertices. Note that subdomains, and surface patches are not necessarily connected. Likewise each corner may be related to several mesh vertices. Triangulation facets that belong to some surface patch are called surface facets.

The concept `MeshComplexWithFeatures_3InTriangulation_3` allows us to mark and retrieve the cells of the triangulation belonging to the subdomains, the facets of the triangulation belonging to surface patches, the edges belonging to curves and the vertices that are corners of the embedded complex.

Within the mesh generation functions, the concept `MeshComplexWithFeatures_3InTriangulation_3` is the concept describing the data structure used to maintain the current approximation of the input domain. At the end of the meshing process, the data structure encodes the resulting mesh. In particular, each subdomain (resp. surface patch) of the input domain is then approximated by a subdomain (resp. a surface patch) of the embedded complex while the curves and corners represent the \( 1\) and \( 0\)-dimensional features of the input complex.

Refines
  `MeshComplex_3InTriangulation_3`

Has models
  `CGAL::Mesh_complex_3_in_triangulation_3<Tr,CornerIndex,CurveIndex>`

See also
  `MeshComplex_3InTriangulation_3`
  `MeshDomainWithFeatures_3`

## Types
typedef unspecified_type | Curve_index
| A type for indexes of curve.
typedef unspecified_type | Corner_index
| A type for indexes of corners.
typedef unspecified_type | Edges_in_complex_iterator
| An iterator type to visit the edges of the triangulation belonging to curves.
typedef unspecified_type | Vertices_in_complex_iterator
| An iterator type to visit the vertices of the triangulation that are corners of the embedded complex.

## Modifiers
void | add_to_complex (Edge e, const Curve_index &index)
| Adds edge `e` as an element of the curve with index `index`.
void | add_to_complex (const Vertex_handle &v1, const Vertex_handle &v2, const Curve_index &index)
| Same as above with `e=(v1,v2)`.
void | add_to_complex (const Vertex_handle &v, const Corner_index &index)
| Marks vertex `v` as a corner with index `index`.
void | remove_from_complex (const Edge &e)
| Removes edge `e` from the embedded complex.
void | remove_from_complex (const Vertex_handle &v1, const Vertex_handle &v2)
| Same as above with `e=(v1,v2)`.
void | remove_from_complex (const Vertex_handle &v)
| Removes vertex `v` from the embedded complex.

## Queries
Queries on the 1D complex and 0D complex.
size_type | number_of_edges () const
| Returns the number of edges which belong to curves.
size_type | number_of_corners () const
| Returns the number of vertices which are corners of the complex.
bool | is_in_complex (const Edge &e) const
| Returns `true` iff edge `e` belongs to some curve.
bool | is_in_complex (const Vertex_handle &v1, const Vertex_handle &v2) const
| Same as above with `e=(v1,v2)`.
bool | is_in_complex (const Vertex_handle &v) const
| Returns `true` if vertex `v` is a corner.
Curve_index | curve_index (const Edge &e)
| Returns `Curve_index` of edge `e`.
Curve_index | curve_index (const Vertex_handle &v1, const Vertex_handle &v2)
| Same as above with `e=(v1,v2)`.
Corner_index | corner_index (const Vertex_handle &v)
| Returns `Corner_index` of vertex `v`.

## Traversal of the complex
Edges_in_complex_iterator | edges_in_complex_begin () const
| Returns an `Edges_in_complex_iterator` to visit the edges of the triangulation belonging to curves.
Edges_in_complex_iterator | edges_in_complex_end () const
| Returns the past-the-end iterator for the above iterator.
Edges_in_complex_iterator | edges_in_complex_begin (Curve_index index) const
| Returns an `Edges_in_complex_iterator` to visit the edges of the triangulation belonging to curves of index `index`.
Edges_in_complex_iterator | edges_in_complex_end (Curve_index index) const
| Returns the past-the-end iterator for the above iterator.
template<typename OutputIterator >
OutputIterator | adjacent_vertices_in_complex (const Vertex_handle &v, OutputIterator out) const
| Fills `out` with the vertices of the triangulation that are adjacent to vertex `v` through an edge belonging to some curve.
Vertices_in_complex_iterator | vertices_in_complex_begin () const
| Returns a `Vertices_in_complex_iterator` to visit the vertices of the triangulation that are corners.
Vertices_in_complex_iterator | vertices_in_complex_end () const
| Returns the past-the-end iterator for the above iterator.
Vertices_in_complex_iterator | vertices_in_complex_begin (Corner_index index) const
| Returns a `Vertices_in_complex_iterator` to visit the vertices of the triangulation that are corners of index `index`.
Vertices_in_complex_iterator | vertices_in_complex_end (Corner_index index) const
| Returns the past-the-end iterator for the above iterator.

## Member Typedef Documentation

## ◆ Corner_index

typedef unspecified_type MeshComplexWithFeatures_3InTriangulation_3::Corner_index

A type for indexes of corners.

The type must match the type `MeshDomainWithFeatures_3::Corner_index` when the concept is used for mesh generation.

## ◆ Curve_index

typedef unspecified_type MeshComplexWithFeatures_3InTriangulation_3::Curve_index

A type for indexes of curve.

The type must match the type `MeshDomainWithFeatures_3::Curve_index` when the concept is used for mesh generation.

## Member Function Documentation

## ◆ adjacent_vertices_in_complex()

template<typename OutputIterator >

OutputIterator MeshComplexWithFeatures_3InTriangulation_3::adjacent_vertices_in_complex | ( | const Vertex_handle & | v,
|  | OutputIterator | out
| ) |  | const

Fills `out` with the vertices of the triangulation that are adjacent to vertex `v` through an edge belonging to some curve.

The value type of `out` must be `std::pair<Vertex_handle,Curve_index>`.

Precondition
  `c3t3.in_dimension(v) < 2`

## ◆ corner_index()

Corner_index MeshComplexWithFeatures_3InTriangulation_3::corner_index | ( | const Vertex_handle & | v | ) |

Returns `Corner_index` of vertex `v`.

The default `Corner_index` value is returned if vertex `v` is not a corner of the complex.

## ◆ curve_index()

Curve_index MeshComplexWithFeatures_3InTriangulation_3::curve_index | ( | const Edge & | e | ) |

Returns `Curve_index` of edge `e`.

The default `Curve_index` value is returned if edge `e` does not belong to any curve.