/*++

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1. Redistributions of source code must retain the above copyright notice, this
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Abstract:

NMR_ModelComponentsObject.h defines the Model Component Object Class.
A model component object is an in memory representation of the 3MF
component object.

--*/

#ifndef __NMR_MODELCOMPONENTSOBJECT
#define __NMR_MODELCOMPONENTSOBJECT

#include "Model/Classes/NMR_ModelObject.h" 
#include "Model/Classes/NMR_ModelComponent.h" 
#include "Model/Classes/NMR_Model.h" 
#include "Common/Mesh/NMR_Mesh.h" 

#include <list>

namespace NMR {

	class CModel;
	typedef std::shared_ptr <CModel> PModel;

	class CModelComponentsObject : public CModelObject {
	private:
		std::vector<PModelComponent> m_Components;
	public:
		CModelComponentsObject() = delete;
		CModelComponentsObject(_In_ const ModelResourceID sID, _In_ CModel * pModel);
		~CModelComponentsObject();

		void addComponent(_In_ PModelComponent pComponent);
		nfUint32 getComponentCount();
		PModelComponent getComponent(_In_ nfUint32 nIdx);

		void mergeToMesh(_In_ CMesh * pMesh, _In_ const NMATRIX3 mMatrix) override;

		// check, if the object is a valid object description
		nfBool isValid() override;

		nfBool hasSlices(nfBool bRecursive) override;
		nfBool isValidForSlices(const NMATRIX3& totalParentMatrix) override;

		void calculateComponentDepthLevel(nfUint32 nLevel) override;

		void extendOutbox(_Out_ NOUTBOX3& vOutBox, _In_ const NMATRIX3 mAccumulatedMatrix) override;

		ResourceDependencies getDependencies() override;
	};

	typedef std::shared_ptr <CModelComponentsObject> PModelComponentsObject;

}

#endif // __NMR_MODELCOMPONENTSOBJECT
