#[[
Part of the audio engine, specializing in the management of effect stacks
and application of effect transformations to buffers of samples.
]]

set( TARGET au3-realtime-effects )

set( SOURCES
   RealtimeEffectList.cpp
   RealtimeEffectList.h
   RealtimeEffectManager.cpp
   RealtimeEffectManager.h
   RealtimeEffectState.cpp
   RealtimeEffectState.h
   SavedMasterEffectList.cpp
   SavedMasterEffectList.h
)
set( LIBRARIES
   au3-channel-interface
   au3-math-interface
   au3-module-manager-interface
   au3-project-history-interface
   au3-strings-interface
   wxBase
)
audacity_library( ${TARGET} "${SOURCES}" "${LIBRARIES}"
   "" ""
)
