CGAL 6.2 - 3D Triangulations

Loading...
Searching...
No Matches
Triangulation_3/info_insert_with_pair_iterator.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Delaunay_triangulation_3.h>
#include <CGAL/Delaunay_triangulation_cell_base_3.h>
#include <CGAL/Triangulation_vertex_base_with_info_3.h>
#include <vector>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Triangulation_vertex_base_with_info_3<unsigned, K> Vb;
typedef CGAL::Delaunay_triangulation_cell_base_3<K> Cb;
typedef CGAL::Triangulation_data_structure_3<Vb, Cb> Tds;
//Use the Fast_location tag. Default or Compact_location works too.
typedef CGAL::Delaunay_triangulation_3<K, Tds, CGAL::Fast_location> Delaunay;
typedef Delaunay::Point Point;
int main()
{
std::vector< std::pair<Point,unsigned> > points;
points.push_back( std::make_pair(Point(0,0,0),0) );
points.push_back( std::make_pair(Point(1,0,0),1) );
points.push_back( std::make_pair(Point(0,1,0),2) );
points.push_back( std::make_pair(Point(0,0,1),3) );
points.push_back( std::make_pair(Point(2,2,2),4) );
points.push_back( std::make_pair(Point(-1,0,1),5) );
Delaunay T( points.begin(),points.end() );
// check that the info was correctly set.
for (Delaunay::Vertex_handle v : T.finite_vertex_handles())
if( points[ v->info() ].first != v->point() ){
std::cerr << "Error different info" << std::endl;
exit(EXIT_FAILURE);
}
std::cout << "OK" << std::endl;
return 0;
}
CGAL::Delaunay_triangulation_3
The class Delaunay_triangulation_3 represents a three-dimensional Delaunay triangulation.
Definition: Delaunay_triangulation_3.h:65
CGAL::Delaunay_triangulation_cell_base_3
The class Delaunay_triangulation_cell_base_3 is a model of the concept DelaunayTriangulationCellBase_...
Definition: Delaunay_triangulation_cell_base_3.h:26
CGAL::Exact_predicates_inexact_constructions_kernel
CGAL::Triangulation_data_structure_3
CGAL::Triangulation_vertex_base_with_info_3
The class Triangulation_vertex_base_with_info_3 is a model of the concept TriangulationVertexBase_3,...
Definition: Triangulation_vertex_base_with_info_3.h:29