CGAL 6.1.2 - 2D Straight Skeleton and Polygon Offsetting: CGAL::Straight_skeleton_face_base_2< Refs > Class Template Reference

CGAL 6.1.2 - 2D Straight Skeleton and Polygon Offsetting

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CGAL::Straight_skeleton_face_base_2< Refs > Class Template Reference
Reference Manual » Auxiliary Classes

`#include <CGAL/Straight_skeleton_face_base_2.h>`

## Definition

template<typename Refs>
class CGAL::Straight_skeleton_face_base_2< Refs >

Is model of
  `StraightSkeletonFace_2`

The class `Straight_skeleton_face_base_2` provides a model for the concept `StraightSkeletonFace_2`, which is the face type required by the `StraightSkeleton_2` concept.

Template Parameters

  Refs | must be a model of `StraightSkeleton_2`

This class can be used as a base class allowing users of the straight skeleton data structure to decorate a face with additional data. The concrete face class must be given in the `HalfedgeDSItems` template parameter of the instantiation of the `HalfedgeDS_default` class used as the model for the `CGAL::Straight_skeleton_2` concept.

See also
  `StraightSkeletonHalfedge_2`
  `StraightSkeletonVertex_2`
  `StraightSkeleton_2`
  `CGAL::Straight_skeleton_vertex_base_2`
  `CGAL::Straight_skeleton_halfedge_base_2`