CGAL 6.0.2 - 2D Triangulations on the Sphere

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CGAL::Triangulation_on_sphere_2< Traits, TDS > Class Template Reference
2D Triangulation on the Sphere Reference » Triangulation Classes

`#include <CGAL/Triangulation_on_sphere_2.h>`

## Inherits from

CGAL::Triangulation_cw_ccw_2.

Inherited by CGAL::Delaunay_triangulation_on_sphere_2< Traits, TDS >.

## Definition

template<typename Traits, typename TDS>
class CGAL::Triangulation_on_sphere_2< Traits, TDS >

The class `Triangulation_on_sphere_2` is the basic class designed to represent a triangulation of a point set on a sphere: its vertices coincide with the points of the set.

Warning
  This triangulation supports neither the insertion nor the removal of vertices, see `CGAL::Delaunay_triangulation_on_sphere_2` for such purposes.

This triangulation class is very similar to `CGAL::Triangulation_2` as both classes represent triangulations of a 2-manifold domain without boundary. A significant difference is that in the case of Euclidean 2D triangulation, it is necessary to introduce so-called infinite faces to complete the convex hull into an actual 2-manifold without boundary that the triangulation data structure can represent. This is not necessary for triangulations on the sphere, which are already perfectly adapted to the triangulation data structure.

There is an exception to the previous statement: in the degenerate configuration where all points lie on the same hemisphere, the triangulation has a border. Internally, the triangulation data structure must however remain a 2-manifold at all time, and to ensure this property, fictitious faces called ghost faces are added. We call faces that are not ghost faces solid faces, and edges of such faces solid edges.

Template Parameters

  Traits | is the geometric traits; it must be a model of the concept `TriangulationOnSphereTraits_2`.
  TDS | is the triangulation data structure; it must be a model of the concept `TriangulationDataStructure_2`, whose vertex base must be a model of `TriangulationOnSphereVertexBase_2` and whose face base must be a model of `TriangulationOnSphereFaceBase_2`. By default, the triangulation data structure is instantiated by `Triangulation_data_structure_2<Triangulation_on_sphere_vertex_base_2<Gt>, Triangulation_on_sphere_face_base_2<Gt> >`.

See also
  `CGAL::Delaunay_triangulation_on_sphere_2<Traits, TDS>`

## Queries
The class `Triangulation_on_sphere_2` provides methods to locate a given point with respect to a triangulation. It also provides methods to locate a point with respect to a given face of the triangulation.
enum | Locate_type { VERTEX =0 , EDGE , FACE , OUTSIDE_CONVEX_HULL , OUTSIDE_AFFINE_HULL , NOT_ON_SPHERE , TOO_CLOSE }
| specifies which case occurs when locating a query point in the triangulation. More...
Face_handle | locate (const Point &query, Face_handle f=Face_handle()) const
| locates the point `query` in the triangulation, and returns information on this location.
Face_handle | locate (const Point &query, Locate_type &lt, int &li, Face_handle h=Face_handle()) const
| Same as above.

## Types
typedef Traits | Geom_traits
| The traits class.
typedef TDS | Triangulation_data_structure
| The triangulation data structure type.
typedef Triangulation_data_structure::size_type | size_type
| Size type (an unsigned integral type).
typedef Traits::FT | FT
| The number type.
typedef Traits::Point_on_sphere_2 | Point
| The point type representing a point on the sphere.
typedef Traits::Point_3 | Point_3
| The 3D point type.
typedef Traits::Segment_3 | Segment_3
| The 3D segment type.
typedef Traits::Triangle_3 | Triangle_3
| The 3D triangle type.
typedef Traits::Arc_on_sphere_2 | Arc_on_sphere_2
| An arc of a great circle, used to represent a curved segment (Voronoi or Delaunay edge).
typedef TDS::Vertex | Vertex
| The vertex type.
typedef TDS::Edge | Edge
| The edge type.
typedef TDS::Face | Face
| The face type.

## Handles, Iterators, and Circulators
The vertices and faces of the triangulation are accessed through handles, iterators and circulators. The handles are models of the concept `Handle` which basically offers the two dereference operators `*` and `->`. The handles are also model of the concepts `LessThanComparable` and `Hashable`, that is they can be used as keys in containers such as `std::map` and `std::unordered_map`. The iterators and circulators are all bidirectional and non-mutable. The circulators and iterators are convertible to handles with the same value type, so that whenever a handle appear in the parameter list of a function, an appropriate iterator or circulator can be passed as well. The edges of the triangulation can also be visited through iterators and circulators, the edge circulators and iterators are also bidirectional and non mutable.
typedef TDS::Vertex_handle | Vertex_handle
| Handle to a vertex.
typedef TDS::Face_handle | Face_handle
| Handle to a face.
typedef TDS::Vertex_iterator | Vertices_iterator
| Iterator over all vertices.
typedef Iterator_range< unspecified_type > | Vertex_handles
| Range type for iterating over all vertices, with a nested type `iterator` that has as value type `Vertex_handle`.
typedef TDS::Edge_iterator | All_edges_iterator
| Iterator over all edges.
typedef Iterator_range< All_edges_iterator > | All_edges
| Range type for iterating over all edges (including non-solid ones).
typedef TDS::Face_iterator | All_faces_iterator
| Iterator over all faces.
typedef Iterator_range< All_faces_iterator > | All_face_handles
| Range type for iterating over all faces (including ghost faces), with a nested type `iterator` that has as value type `Face_handle`.
typedef unspecified_type | Solid_edges_iterator
| Iterator over all solid edges.
typedef Iterator_range< Solid_edges_iterator > | Solid_edges
| Range type for iterating over all solid edges.
typedef unspecified_type | Solid_faces_iterator
| Iterator over all solid faces.
typedef Iterator_range< unspecified_type > | Solid_face_handles
| Range type for iterating over solid faces, with a nested type `iterator` that has as value type `Face_handle`.
typedef unspecified_type | Vertex_circulator
| Circulator over all vertices incident to a given vertex.
typedef unspecified_type | Edge_circulator
| Circulator over all edges incident to a given vertex.
typedef unspecified_type | Face_circulator
| Circulator over all faces incident to a given vertex.
typedef unspecified_type | Point_iterator
| Iterator over the points corresponding the vertices of the triangulation.
typedef Iterator_range< Point_iterator > | Points
| Range type for iterating over the points of the finite vertices.

## Creation
| Triangulation_on_sphere_2 (const Traits &gt=Traits())
| constructs an empty triangulation.
| Triangulation_on_sphere_2 (const Point_3 &c, const FT r)
| constructs an empty triangulation and sets the center and radius to `c` and `r` respectively.
| Triangulation_on_sphere_2 (const Triangulation_on_sphere_2 &tr)
| Copy constructor.
Triangulation_on_sphere_2 & | operator= (Triangulation_on_sphere_2< Traits, TDS > tr)
| Assignment operator.
void | swap (Triangulation_on_sphere_2 &tr)
| The triangulations `tr` and `*this` are swapped.
void | clear ()
| deletes all faces and vertices, resulting in an empty triangulation.

## Ghost Predicates
bool | is_ghost (const Face_handle f) const
| returns `true` if `f` is a ghost face, and `false` otherwise.
bool | is_ghost (const Edge &e) const
| returns `true` if `e` is a ghost edge, that is if both its incident faces are ghost faces, and `false` otherwise.

## Modifying the domain
The following functions can be used to modify the geometry of the spherical domain. Warning The triangulation is cleared in the process.
void | set_center (const Point_3 &c)
void | set_radius (const FT radius)
void | set_center_and_radius (const Point_3 &c, const FT radius)

## Access Functions
int | dimension () const
| returns:
const Geom_traits & | geom_traits () const
| returns a const reference to the triangulation traits object.
const Triangulation_data_structure & | tds () const
| returns a const reference to the triangulation data structure.
size_type | number_of_vertices () const
| returns the number of vertices.
size_type | number_of_faces () const
| returns the number of faces.
size_type | number_of_ghost_faces () const
| returns the number of ghost faces.
size_type | number_of_solid_faces () const
| returns the number of solid faces.

## Geometric Access Functions
const Point & | point (const Vertex_handle v)
| returns the geometric position of the vertex `v`.
const Point & | point (const Face_handle f, const int i)
| returns the geometric position of the `i`-th vertex of the face `f`.
Segment_3 | segment (const Edge &e) const
| returns the 3D line segment formed by the vertices of the edge `e`.
Segment_3 | segment (const Face_handle f, int i) const
| returns the 3D line segment formed by the vertices of the edge `(f, i)`.
Arc_on_sphere_2 | segment_on_sphere (const Edge &e) const
| returns the great circle arc formed by the vertices of the edge `e`.
Arc_on_sphere_2 | segment_on_sphere (const Face_handle f, int i) const
| returns the great circle arc formed by the vertices of the edge `(f, i)`.
Triangle_3 | triangle (const Face_handle f) const
| returns the 3D triangle formed by the three vertices of the face `f`.

## All Face, Edge and Vertex Iterators
The following iterators allow respectively to visit all faces, edges and vertices of the triangulation. These iterators are non mutable, bidirectional and their value types are respectively `Face`, `Edge` and `Vertex`. They are all invalidated by any change in the triangulation.
Vertices_iterator | vertices_begin () const
| Starts at an arbitrary vertex.
Vertices_iterator | vertices_end () const
| Past-the-end iterator.
Vertex_handles | vertex_handles () const
| returns a range of iterators over all vertices.
All_edges_iterator | all_edges_begin () const
| Starts at an arbitrary edge.
All_edges_iterator | all_edges_end () const
| Past-the-end iterator.
All_edges | all_edges () const
| returns a range of iterators over all edges.
All_faces_iterator | all_faces_begin () const
| Starts at an arbitrary face.
All_faces_iterator | all_faces_end () const
| Past-the-end iterator.
All_face_handles | all_face_handles () const
| returns a range of iterators over all faces.
Solid_faces_iterator | solid_faces_begin () const
| Starts at an arbitrary face.
Solid_faces_iterator | solid_faces_end () const
| Past-the-end iterator.
Solid_face_handles | solid_face_handles () const
| returns a range of iterators over all solid faces.
Solid_edges_iterator | solid_edges_begin () const
| Starts at an arbitrary face.
Solid_edges_iterator | solid_edges_end () const
| Past-the-end iterator.
Solid_edges | solid_edges () const
| returns a range of iterators over all solid edges.
Points | points () const
| returns a range of iterators over all the points of the triangulations.

## Face, Edge and Vertex Circulators
The triangulation also provides circulators that allows to visit respectively all faces or edges incident to a given vertex or all vertices adjacent to a given vertex. These circulators are non-mutable and bidirectional. The `operator++` moves the circulator counterclockwise around the vertex while the `operator-` moves clockwise. A face circulator is invalidated by any modification of the face pointed to. An edge or a vertex circulator are invalidated by any modification of one of the two faces incident to the edge pointed to.
Vertex_circulator | adjacent_vertices (Vertex_handle v) const
| Starts at an arbitrary vertex adjacent to the vertex `v`.
Vertex_circulator | adjacent_vertices (Vertex_handle v, Face_handle f)
| Starts at the first vertex of `f` adjacent to `v` in counterclockwise order around `v`.
Edge_circulator | incident_edges (Vertex_handle v) const
| Starts at an arbitrary edge incident to the vertex `v`.
Edge_circulator | incident_edges (Vertex_handle v, Face_handle f) const
| Starts at the first edge of `f` incident to `v`, in counterclockwise order around `v`.
Face_circulator | incident_faces (Vertex_handle v) const
| Starts at an arbitrary face incident to the vertex `v`.
Face_circulator | incident_faces (Vertex_handle v, Face_handle f) const
| Starts at face `f`.

## Combinatorial Predicates
The class `Triangulation_on_sphere_2` provides methods to test the presence of a particular feature (edge or face) in the triangulation.
bool | is_edge (Vertex_handle va, Vertex_handle vb)
| returns `true` if there exists an edge (ghost or solid) having `va` and `vb` as vertices.
bool | is_edge (Vertex_handle va, Vertex_handle vb, Face_handle &fr, int &i)
| returns `true` if there exists an edge (ghost or solid) having `va` and `vb` as vertices.
bool | is_face (Vertex_handle v1, Vertex_handle v2, Vertex_handle v3)
| returns `true` if there exists a face (ghost or solid) having `v1`, `v2` and `v3` as vertices.
bool | is_face (Vertex_handle v1, Vertex_handle v2, Vertex_handle v3, Face_handle &fr)
| returns `true` if there exists a face (ghost or solid) having `v1`, `v2` and `v3` as vertices.

## Miscellaneous
bool | is_valid (bool verbose=false, int level=0) const
| tests the validity of the triangulation as a `Triangulation_on_sphere_2`.

## Additional Inherited Members
Public Member Functions inherited from CGAL::Triangulation_cw_ccw_2
| Triangulation_cw_ccw_2 ()
int | ccw (const int i) const
int | cw (const int i) const

## Member Enumeration Documentation

## ◆ Locate_type

template<typename Traits , typename TDS >

enum CGAL::Triangulation_on_sphere_2::Locate_type

specifies which case occurs when locating a query point in the triangulation.

Enumerator
VERTEX | when the point coincides with a vertex of the triangulation
EDGE | when the point is in the relative interior of an edge
FACE | when the point is in the interior of a face
OUTSIDE_CONVEX_HULL | when the point is on the same 3D plane as the existing vertices, but not on an existing edge
OUTSIDE_AFFINE_HULL | when the insertion of the point would increase the dimension of the triangulation.
NOT_ON_SPHERE | when the point is not on the sphere
TOO_CLOSE | when the point is too close to a vertex of the triangulation (see `TriangulationOnSphereTraits_2` for more details)

## Constructor & Destructor Documentation

## ◆ Triangulation_on_sphere_2() [1/2]

template<typename Traits , typename TDS >

CGAL::Triangulation_on_sphere_2< Traits, TDS >::Triangulation_on_sphere_2 | ( | const Traits & | gt = `Traits()` | ) |

constructs an empty triangulation.

Note
  The values for the center and radius must be either already set in the traits (if `gt` is passed) or must be set after the construction, using the function `set_center_and_radius()`.

## ◆ Triangulation_on_sphere_2() [2/2]

template<typename Traits , typename TDS >

CGAL::Triangulation_on_sphere_2< Traits, TDS >::Triangulation_on_sphere_2 | ( | const Triangulation_on_sphere_2< Traits, TDS > & | tr | ) |

Copy constructor.

All the vertices and faces are duplicated. After the copy, `*this` and `tr` refer to different triangulations: if `tr` is modified, `*this` is not.

## Member Function Documentation

## ◆ adjacent_vertices()

template<typename Traits , typename TDS >

Vertex_circulator CGAL::Triangulation_on_sphere_2< Traits, TDS >::adjacent_vertices | ( | Vertex_handle | v,
|  | Face_handle | f
| ) |  |

Starts at the first vertex of `f` adjacent to `v` in counterclockwise order around `v`.

Precondition
  The face `f` is incident to the vertex `v`.

## ◆ all_face_handles()

template<typename Traits , typename TDS >

All_face_handles CGAL::Triangulation_on_sphere_2< Traits, TDS >::all_face_handles | ( |  | ) | const

returns a range of iterators over all faces.

Note
  While the value type of `All_faces_iterator` is `Face`, the value type of `All_face_handles::iterator` is `Face_handle`.

## ◆ dimension()

template<typename Traits , typename TDS >

int CGAL::Triangulation_on_sphere_2< Traits, TDS >::dimension | ( |  | ) | const

returns:

- `-2` if the triangulation is empty
- `-1` if the triangulation contains a single vertex
- `0` if the triangulation contains exactly two vertices
- `1` if the triangulation contains three (or more) coplanar vertices
- `2` if the triangulation contains at least four non-coplanar vertices

Note that a triangulation of dimension `1` is just a polygon drawn on a circle. The polygon is not triangulated itself. Thus the triangulation of dimension one consists of one polygon and has no faces.

## ◆ incident_edges()

template<typename Traits , typename TDS >

Edge_circulator CGAL::Triangulation_on_sphere_2< Traits, TDS >::incident_edges | ( | Vertex_handle | v,
|  | Face_handle | f
| ) |  | const

Starts at the first edge of `f` incident to `v`, in counterclockwise order around `v`.

Precondition
  The face `f` is incident to the vertex `v`.

## ◆ incident_faces() [1/2]

template<typename Traits , typename TDS >

Face_circulator CGAL::Triangulation_on_sphere_2< Traits, TDS >::incident_faces | ( | Vertex_handle | v | ) | const

Starts at an arbitrary face incident to the vertex `v`.

Note that this may contain ghost faces.

## ◆ incident_faces() [2/2]

template<typename Traits , typename TDS >

Face_circulator CGAL::Triangulation_on_sphere_2< Traits, TDS >::incident_faces | ( | Vertex_handle | v,
|  | Face_handle | f
| ) |  | const

Starts at face `f`.

Precondition
  The face `f` is incident to the vertex `v`.

## ◆ is_edge()

template<typename Traits , typename TDS >

bool CGAL::Triangulation_on_sphere_2< Traits, TDS >::is_edge | ( | Vertex_handle | va,
|  | Vertex_handle | vb,
|  | Face_handle & | fr,
|  | int & | i
| ) |  |

returns `true` if there exists an edge (ghost or solid) having `va` and `vb` as vertices.

If `true` is returned, the edge with vertices `va` and `vb` is the edge `e=(fr,i)` where `fr` is a handle to the face incident to `e` and on the right side of `e` oriented from `va` to `vb`.

## ◆ is_face()

template<typename Traits , typename TDS >

bool CGAL::Triangulation_on_sphere_2< Traits, TDS >::is_face | ( | Vertex_handle | v1,
|  | Vertex_handle | v2,
|  | Vertex_handle | v3,
|  | Face_handle & | fr
| ) |  |

returns `true` if there exists a face (ghost or solid) having `v1`, `v2` and `v3` as vertices.

If `true` is returned, `fr` is a handle to the face with `v1`, `v2` and `v3` as vertices.

## ◆ is_ghost() [1/2]

template<typename Traits , typename TDS >

bool CGAL::Triangulation_on_sphere_2< Traits, TDS >::is_ghost | ( | const Edge & | e | ) | const

returns `true` if `e` is a ghost edge, that is if both its incident faces are ghost faces, and `false` otherwise.

Precondition
  `dimension() == 2`

## ◆ is_ghost() [2/2]

template<typename Traits , typename TDS >

bool CGAL::Triangulation_on_sphere_2< Traits, TDS >::is_ghost | ( | const Face_handle | f | ) | const

returns `true` if `f` is a ghost face, and `false` otherwise.

Precondition
  `dimension() == 2`

## ◆ is_valid()

template<typename Traits , typename TDS >

bool CGAL::Triangulation_on_sphere_2< Traits, TDS >::is_valid | ( | bool | verbose = `false`,
|  | int | level = `0`
| ) |  | const

tests the validity of the triangulation as a `Triangulation_on_sphere_2`.

This function tests the validity of the underlying data structure (using the function `TriangulationDataStructure_2::is_valid()`), and the validity of the triangulation itself (consistency between the dimension and the number of simplices, face orientation checks, etc.).

This method is mainly useful for debugging Delaunay triangulation algorithms.

## ◆ locate() [1/2]

template<typename Traits , typename TDS >

Face_handle CGAL::Triangulation_on_sphere_2< Traits, TDS >::locate | ( | const Point & | query,
|  | Face_handle | f = `Face_handle()`
| ) |  | const

locates the point `query` in the triangulation, and returns information on this location.

If the point is (according to the traits) not on the sphere or is too close to an existing vertex, or if the dimension of the triangulation is not 2, or if the point is outside the affine hull, then the returned `Face_handle` is `nullptr`.

Otherwise, a face intersected by the ray spawned from the center of the sphere and passing through the point is returned.

The optional `Face_handle` argument, if provided, is used as a hint of where the locate process should start its search.

## ◆ locate() [2/2]

template<typename Traits , typename TDS >

Face_handle CGAL::Triangulation_on_sphere_2< Traits, TDS >::locate | ( | const Point & | query,
|  | Locate_type & | lt,
|  | int & | li,
|  | Face_handle | h = `Face_handle()`
| ) |  | const

Same as above.

Additionally, the parameters `lt` and `li` describe where the query point is located. The variable `lt` is set to the locate type of the query. If `lt==VERTEX`, the variable `li` is set to the index of the vertex, and if `lt==EDGE` `li` is set to the index of the vertex opposite to the edge. Note that `li` has no meaning when the query type is `FACE`, `OUTSIDE_CONVEX_HULL`, or `OUTSIDE_AFFINE_HULL`.

## ◆ number_of_faces()

template<typename Traits , typename TDS >

size_type CGAL::Triangulation_on_sphere_2< Traits, TDS >::number_of_faces | ( |  | ) | const

returns the number of faces.

Note that this includes ghost faces.

## ◆ operator=()

template<typename Traits , typename TDS >

Triangulation_on_sphere_2 & CGAL::Triangulation_on_sphere_2< Traits, TDS >::operator= | ( | Triangulation_on_sphere_2< Traits, TDS > | tr | ) |

Assignment operator.

This performs a deep copy of the triangulation, duplicating both vertices and faces.

## ◆ segment() [1/2]

template<typename Traits , typename TDS >

Segment_3 CGAL::Triangulation_on_sphere_2< Traits, TDS >::segment | ( | const Edge & | e | ) | const

returns the 3D line segment formed by the vertices of the edge `e`.

Precondition
  `t.dimension()` \( \geq1\).

## ◆ segment() [2/2]

template<typename Traits , typename TDS >

Segment_3 CGAL::Triangulation_on_sphere_2< Traits, TDS >::segment | ( | const Face_handle | f,
|  | int | i
| ) |  | const

returns the 3D line segment formed by the vertices of the edge `(f, i)`.

Precondition
  `t.dimension()` \( \geq1\).

## ◆ segment_on_sphere() [1/2]

template<typename Traits , typename TDS >

Arc_on_sphere_2 CGAL::Triangulation_on_sphere_2< Traits, TDS >::segment_on_sphere | ( | const Edge & | e | ) | const

returns the great circle arc formed by the vertices of the edge `e`.

Precondition
  `t.dimension()` \( \geq1\).

## ◆ segment_on_sphere() [2/2]

template<typename Traits , typename TDS >

Arc_on_sphere_2 CGAL::Triangulation_on_sphere_2< Traits, TDS >::segment_on_sphere | ( | const Face_handle | f,
|  | int | i
| ) |  | const

returns the great circle arc formed by the vertices of the edge `(f, i)`.

Precondition
  `t.dimension()` \( \geq1\).

## ◆ solid_face_handles()

template<typename Traits , typename TDS >

Solid_face_handles CGAL::Triangulation_on_sphere_2< Traits, TDS >::solid_face_handles | ( |  | ) | const

returns a range of iterators over all solid faces.

Note
  While the value type of `Solid_faces_iterator` is `Face`, the value type of `Solid_face_handles::iterator` is `Face_handle`.

## ◆ triangle()

template<typename Traits , typename TDS >

Triangle_3 CGAL::Triangulation_on_sphere_2< Traits, TDS >::triangle | ( | const Face_handle | f | ) | const

returns the 3D triangle formed by the three vertices of the face `f`.

Precondition
  `t.dimension()` \( \geq2\).

## ◆ vertex_handles()

template<typename Traits , typename TDS >

Vertex_handles CGAL::Triangulation_on_sphere_2< Traits, TDS >::vertex_handles | ( |  | ) | const

returns a range of iterators over all vertices.

Note
  While the value type of `Vertices_iterator` is `Vertex`, the value type of `Vertex_handles::iterator` is `Vertex_handle`.