CGAL 6.1.2 - 3D Polyhedral Surface

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Polyhedron/polyhedron_prog_tetra.cpp
#include <CGAL/Simple_cartesian.h>
#include <CGAL/Polyhedron_3.h>
#include <iostream>
typedef CGAL::Simple_cartesian<double> Kernel;
typedef Kernel::Point_3 Point_3;
typedef CGAL::Polyhedron_3<Kernel> Polyhedron;
typedef Polyhedron::Vertex_iterator Vertex_iterator;
int main() {
Point_3 p( 1.0, 0.0, 0.0);
Point_3 q( 0.0, 1.0, 0.0);
Point_3 r( 0.0, 0.0, 1.0);
Point_3 s( 0.0, 0.0, 0.0);
Polyhedron P;
P.make_tetrahedron( p, q, r, s);
CGAL::IO::set_ascii_mode( std::cout);
for ( Vertex_iterator v = P.vertices_begin(); v != P.vertices_end(); ++v)
std::cout << v->point() << std::endl;
return 0;
}
CGAL::Polyhedron_3
A polyhedral surface Polyhedron_3 consists of vertices V, edges E, facets F and an incidence relation...
Definition: Polyhedron_3.h:113
Kernel::Point_3
CGAL::IO::set_ascii_mode
Mode set_ascii_mode(std::ios &s)
Kernel
CGAL::Simple_cartesian