CGAL 6.2 - Geometric Object Generators

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Generator/ball_d.cpp
#include <iostream>
#include <vector>
#include <CGAL/Cartesian_d.h>
#include <CGAL/point_generators_d.h>
typedef CGAL::Cartesian_d<double> Kd;
typedef Kd::Point_d Point;
typedef CGAL::Creator_uniform_d<std::vector<double>::iterator, Point>Creator_d;
int main ()
{
int nb_points = 10;
int dim =5;
double size = 100.0;
std::cout << "Generating "<<nb_points<<" random points in a"
<<" ball in "<<dim<<"D of center 0 and radius "<<size<<std::endl;
std::vector<Point> v;
v.reserve (nb_points);
CGAL::Random_points_in_ball_d<Point> gen (dim, 100.0);
for (int i = 0; i < nb_points; ++i) v.push_back (*gen++);
for (int i = 0; i < nb_points; ++i) std::cout<<" "<<v[i]<<std::endl;
return 0;
}
CGAL::Creator_uniform_d
CGAL::Random_points_in_ball_d
The class Random_points_in_ball_d is an input iterator creating points uniformly distributed in an op...
Definition: point_generators_d.h:51