CGAL 5.6.3 - 2D Straight Skeleton and Polygon Offsetting

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CGAL::Straight_skeleton_vertex_base_2< Refs, Point, FT > Class Template Reference
2D Straight Skeleton and Polygon Offsetting Reference » Auxiliary Classes

`#include <CGAL/Straight_skeleton_vertex_base_2.h>`

## Definition

template<typename Refs, typename Point, typename FT>
class CGAL::Straight_skeleton_vertex_base_2< Refs, Point, FT >

Is Model Of:
  `StraightSkeletonVertex_2`

The class `Straight_skeleton_vertex_base_2` provides a model for the `StraightSkeletonVertex_2` concept which is the vertex type required by the `StraightSkeleton_2` concept.

Template Parameters

  Refs | must be a model of `StraightSkeleton_2`
  Point | a Point type
  FT | must be a model of the `FieldWithSqrt`, which is the numeric type used to represent the time of a vertex (a Euclidean distance).

This class can be used as a base class allowing users of the straight skeleton data structure to decorate a vertex with additional data. The concrete vertex class must be given in the `HalfedgeDSItems` template parameter of the instantiation of the `HalfedgeDS_default` class used as the model for the `CGAL::Straight_skeleton_2` concept.

See also
  `StraightSkeletonFace_2`
  `StraightSkeletonVertex_2`
  `StraightSkeletonHalfedge_2`
  `StraightSkeleton_2`
  `CGAL::Straight_skeleton_halfedge_base_2`
  `CGAL::Straight_skeleton_face_base_2`