CGAL 5.6.3 - Surface Mesh

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Surface_mesh/sm_points.cpp
#include <CGAL/Simple_cartesian.h>
#include <CGAL/Surface_mesh.h>
#include <CGAL/convex_hull_3.h>
typedef CGAL::Simple_cartesian<double> K;
typedef CGAL::Surface_mesh<K::Point_3> Mesh;
typedef Mesh::Vertex_index vertex_descriptor;
typedef Mesh::Face_index face_descriptor;
int main()
{
Mesh m;
vertex_descriptor v0 = m.add_vertex(K::Point_3(0,0,0));
vertex_descriptor v1 = m.add_vertex(K::Point_3(1,0,0));
vertex_descriptor v2 = m.add_vertex(K::Point_3(0,1,0));
vertex_descriptor v3 = m.add_vertex(K::Point_3(0,0,1));
face_descriptor fd = m.add_face(v0, v1, v2);
m.add_face(v1, v0, v3);
// Access the point for a given vertex
for(vertex_descriptor vd : vertices_around_face(m.halfedge(fd), m)){
std ::cout << m.point(vd) << std::endl;
}
// Access the range of all points of the mesh
for( const K::Point_3& p : m.points()){
std::cout << p << std::endl;
}
Mesh ch;
CGAL::convex_hull_3(m.points().begin(), m.points().end(), ch);
return 0;
}
CGAL::Surface_mesh
This class is a data structure that can be used as halfedge data structure or polyhedral surface.
Definition: Surface_mesh.h:336
CGAL::Surface_mesh::add_vertex
Vertex_index add_vertex()
adds a new vertex, and resizes vertex properties if necessary.
Definition: Surface_mesh.h:988
CGAL::convex_hull_3
void convex_hull_3(InputIterator first, InputIterator last, PolygonMesh &pm, const Traits &ch_traits=Default_traits)
CGAL::Simple_cartesian