CGAL 5.6.3 - 3D Polyhedral Surface

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Bibliography

[1]

  Gavin Bell, Anthony Parisi, and Mark Pesce. Vrml the virtual reality modeling language: Version 1.0 specification. https://www.web3d.org/standards, May 26 1995.

[2]

  Jed Hartman and Josie Wernecke. The VRML 2.0 Handbook: Building Moving Worlds on the Web. Addison-Wesley, 1996.

[3]

  L. Kettner. Using generic programming for designing a data structure for polyhedral surfaces. Comput. Geom. Theory Appl., 13:65–90, 1999.

[4]

  Leif Kobbelt. sqrt 3-subdivision. In Computer Graphics (Proc. SIGGRAPH '00), volume 34, pages 103–112, 2000.

[5]

  Mark Phillips. Geomview Manual, Version 1.6.1 for Unix Workstations. The Geometry Center, University of Minnesota, 1996.

[6]

  The virtual reality modeling language specification: Version 2.0, ISO/IEC CD 14772, December 1997.

[7]

  Josie Wernicke. The Inventor Mentor: Programming Object-Oriented 3D Graphics with Open Inventor, Release 2. Addison-Wesley, 1994.