CGAL 5.6.3 - 2D Straight Skeleton and Polygon Offsetting

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Classes
Classes
2D Straight Skeleton and Polygon Offsetting Reference

##

The following classes are the main classes of this package.

## Classes
class | CGAL::Polygon_offset_builder_2< StraightSkeleton_, Traits_, Container_ >
| The class `Polygon_offset_builder_2` encapsulates the construction of inward offset contours of a 2D simple polygon with holes. More...
class | CGAL::Polygon_offset_builder_traits_2< Kernel >
class | CGAL::Straight_skeleton_2< Traits >
| The class `Straight_skeleton_2` provides a model for the `StraightSkeleton_2` concept which is the class type used to represent a straight skeleton. More...
struct | CGAL::Dummy_straight_skeleton_builder_2_visitor< Ss >
| The class `Dummy_straight_skeleton_builder_2_visitor` provides a model for the concept `StraightSkeletonBuilder_2_Visitor`, which is the visitor type required by the `Straight_skeleton_builder_2` algorithm class. More...
class | CGAL::Straight_skeleton_builder_2< Traits_, StraightSkeleton_, Visitor_ >
| The class `Straight_skeleton_builder_2` encapsulates the construction of the 2D straight skeleton in the interior of a polygon with holes. More...
class | CGAL::Straight_skeleton_builder_traits_2< Kernel >
class | CGAL::Trisegment_2< K, Segment >
| A straight skeleton event is the simultaneous collision of three offsetted oriented straight line segments `e0*`,`e1*`,`e2*` (`e*` denotes an offsetted edge). More...