CGAL 5.6.3 - 2D Straight Skeleton and Polygon Offsetting

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CGAL::Straight_skeleton_items_converter_2< Source_skeleton_, Target_skeleton_, NT_converter_ > Struct Template Reference
2D Straight Skeleton and Polygon Offsetting Reference » Auxiliary Classes

`#include <CGAL/Straight_skeleton_converter_2.h>`

## Definition

template<typename Source_skeleton_, typename Target_skeleton_, typename NT_converter_>
struct CGAL::Straight_skeleton_items_converter_2< Source_skeleton_, Target_skeleton_, NT_converter_ >

Is Model Of:
  `StraightSkeletonItemsConverter_2`

`Straight_skeleton_items_converter_2` is a model of the `StraightSkeletonItemsConverter_2` concept

Template Parameters

  Source_skeleton_ | type of the source straight skeleton
  Target_skeleton_ | type of the target straight skeleton
  NT_converter_ | a function object that must provide `Target_skeleton_::Traits::FT operator()(Target_skeleton_::Traits::FT n)` that converts `n` to an `Target_skeleton_::Traits::FT` which has the same value. The default value of this parameter is `NT_converter<Source_skeleton_::Traits::FT, Target_skeleton_::Traits::FT>`.

See also
  `convert_straight_skeleton_2()`
  `CGAL::Straight_skeleton_converter_2<SrcSs,TgtSs,ItemCV>`

## Creation
| Straight_skeleton_items_converter_2 ()
| Default constructor.